28monkeys
Apr 7, 10:28 PM
Best Buy just plain sux here in China, glad they pulled out. Now Media Mart will rule!
kas23
Apr 10, 07:23 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2 like Mac OS X; en) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C134 Safari/6533.18.5)
Interesting news, but the bit about booting competitors is downright disgusting.
It's not like they threatened anyone. They likely went to the organizers and said "We'd like to make a really cool announcement at your event but we'd need most of your presentation and sponsorship space to do it." SuperMeet said sure, Apple paid, and here we are. It's not like the other sponsors didn't get their money back (I'm assuming.)
Yeah, I'm sure that's what happened...if they were dealing with the Apple of 5 years ago. But, no, we now see today's Apple in action. The same Apple that stole that hot chick's iAd app idea, the same that "asked" Toyota to remove the Scion ad from Cydia, the same that sent out their own ninja's to search some dude's house for the iPhone 4 prototype, etc.
Interesting news, but the bit about booting competitors is downright disgusting.
It's not like they threatened anyone. They likely went to the organizers and said "We'd like to make a really cool announcement at your event but we'd need most of your presentation and sponsorship space to do it." SuperMeet said sure, Apple paid, and here we are. It's not like the other sponsors didn't get their money back (I'm assuming.)
Yeah, I'm sure that's what happened...if they were dealing with the Apple of 5 years ago. But, no, we now see today's Apple in action. The same Apple that stole that hot chick's iAd app idea, the same that "asked" Toyota to remove the Scion ad from Cydia, the same that sent out their own ninja's to search some dude's house for the iPhone 4 prototype, etc.
killr_b
Apr 25, 02:13 PM
And the next time somebody calls you, make sure you get their permission to store their phone number. Don't want to record their data without their consent.
They consented to me retaining their data when they didn't block their number before calling. Which is possible and an option. There was no option for this "tracking list" other than a stupid TOS that you can't op out of partially.
They consented to me retaining their data when they didn't block their number before calling. Which is possible and an option. There was no option for this "tracking list" other than a stupid TOS that you can't op out of partially.
angrynstupid
Apr 27, 08:02 AM
I actually thought looking at a history of where my phone has been on a map was kinda cool. Bummer.
Since I'm neither a criminal nor paranoid, I thought it was kind of cool/interesting too.
Since I'm neither a criminal nor paranoid, I thought it was kind of cool/interesting too.
amin
Aug 18, 10:28 PM
Obviously, inherently the iMac design is inferior to the Mac Pro/Powermac.
It may be obvious, but based on your earlier statement that a Conroe iMac would be "able to crunch through" apps faster than a Mac Pro, the obvious seemed worth identifying.
But I think there's a bigger reason why Apple chose to go all quad with the Mac Pro: Apple chose all quad because a duo option would have had the same performance in professional apps (again, excluding handbrake and toast which are the only two examples touted about). A single processor Woodcrest or Conroe option will have the same obtainable CPU power for 90-95% of the professional market for another 6-12 months at the very least.
So you think they put an extra processor in across the line just to be able to say they had a quad? Even the AnandTech article you used as a source showed here (http://www.anandtech.com/mac/showdoc.aspx?i=2816&p=18) that PS took advantage of quad cores in Rosetta
Here's some data regarding the Mac Pro's FSB:
*snip*
What can we take from this? Because of the use of FB-DIMMs, the Mac Pro's effective FSB is that of ~640MHz DDR2 system.
And how does it fare in memory latency?
*snip*
Your points about latency and FSB are not separate negatives as you have made them. They are redundant theoretical concerns with implications of unclear practical significance.
As for bandwidth, although the Mac Pro has a load of theoretical bandwidth, the efficiency is an abysmal 20%. In real use a DDR2 system has 72% more usable bandwidth. (source here (http://www.anandtech.com/mac/showdoc.aspx?i=2816&p=11))
I don't know bout you, but if I were a heavy user of memory intensive apps such as Photoshop, I'd be worried. Worried in the sense that a Conroe would be noticeably faster.
I am not worried. Everything anyone has come up with on this issue are taken from that same AnandTech article. Until I see more real-world testing, I will not be convinced. Also, I expect that more pro apps such as PS will be able to utilize quad cores in the near future, if they aren't already doing so. Finally, even if Conroe is faster, Woodcrest is fast enough for me ;).
Memory issues aside, Woodcrests are faster than Conroes, 2.4% on average (source here (http://www.anandtech.com/showdoc.aspx?i=2795&p=6))
I think you misread that. They were comparing Core 2 Extreme (not Woodcrest) and Conroe to see whether the increased FSB of the former would make much difference.
It may be obvious, but based on your earlier statement that a Conroe iMac would be "able to crunch through" apps faster than a Mac Pro, the obvious seemed worth identifying.
But I think there's a bigger reason why Apple chose to go all quad with the Mac Pro: Apple chose all quad because a duo option would have had the same performance in professional apps (again, excluding handbrake and toast which are the only two examples touted about). A single processor Woodcrest or Conroe option will have the same obtainable CPU power for 90-95% of the professional market for another 6-12 months at the very least.
So you think they put an extra processor in across the line just to be able to say they had a quad? Even the AnandTech article you used as a source showed here (http://www.anandtech.com/mac/showdoc.aspx?i=2816&p=18) that PS took advantage of quad cores in Rosetta
Here's some data regarding the Mac Pro's FSB:
*snip*
What can we take from this? Because of the use of FB-DIMMs, the Mac Pro's effective FSB is that of ~640MHz DDR2 system.
And how does it fare in memory latency?
*snip*
Your points about latency and FSB are not separate negatives as you have made them. They are redundant theoretical concerns with implications of unclear practical significance.
As for bandwidth, although the Mac Pro has a load of theoretical bandwidth, the efficiency is an abysmal 20%. In real use a DDR2 system has 72% more usable bandwidth. (source here (http://www.anandtech.com/mac/showdoc.aspx?i=2816&p=11))
I don't know bout you, but if I were a heavy user of memory intensive apps such as Photoshop, I'd be worried. Worried in the sense that a Conroe would be noticeably faster.
I am not worried. Everything anyone has come up with on this issue are taken from that same AnandTech article. Until I see more real-world testing, I will not be convinced. Also, I expect that more pro apps such as PS will be able to utilize quad cores in the near future, if they aren't already doing so. Finally, even if Conroe is faster, Woodcrest is fast enough for me ;).
Memory issues aside, Woodcrests are faster than Conroes, 2.4% on average (source here (http://www.anandtech.com/showdoc.aspx?i=2795&p=6))
I think you misread that. They were comparing Core 2 Extreme (not Woodcrest) and Conroe to see whether the increased FSB of the former would make much difference.
NoSmokingBandit
Dec 8, 10:18 AM
Actually, Sony explained that the damage is not unlocked or progressive as one dives deeper into the game. It's just that as one goes further into the game, one is able to FINALLY collect more premium cars which do have the better damage engine.
I have close to 20 premium cars (level 17) and i've not noticed much in the way of damage. I do generally drive very safely though.
I both love and hate how many tracks there are in the game. Cape Ring Periphery has quickly become one of my favorites and it only shows up in a few evens. The full SSR5 track is incredible as well, but it isnt used as much as it should be, imo. They use Tsukuba and Suzuka a lot early on and i was getting tired of them by the time i got to the Pro races.
I have close to 20 premium cars (level 17) and i've not noticed much in the way of damage. I do generally drive very safely though.
I both love and hate how many tracks there are in the game. Cape Ring Periphery has quickly become one of my favorites and it only shows up in a few evens. The full SSR5 track is incredible as well, but it isnt used as much as it should be, imo. They use Tsukuba and Suzuka a lot early on and i was getting tired of them by the time i got to the Pro races.
cult hero
Mar 26, 12:19 AM
I'm really not looking forward to Lion at all. It just seems like a huge step backwards for those of us that use our computers as real computers and not toys.
I use my computer as a "real computer" and I like virtually every change I've seen. I wish people wouldn't generalize so broadly and presume that because certain additions aren't something that they use that it has nothing to do with "real work."
I LOATH the whole idea of merging OSX and iOS, they shouldn't even be related.
Why shouldn't they be related? Borrowing concepts and sharing library isn't the same as being merged. The only people who honestly believe the OSes are being merged into one are the paranoid people on this forum.
I hate how they are ruining expose, I really don't want my stuff groups by app, I want to see every window like it is now.
Unless I'm missing something, Mission Control is added in addition to Expos� as it is now. The old functionality will still be there. As for it being "ruined," a couple of days before the Lion preview the graphic artist I work with most was describing changes he wished they'd make to Expos� and we were laughing together a few days later when we watched the preview and boom, there it was. Incidentally, he makes his living off what he does with his "real" computer.
I have no use for "full screen" apps, why would I waste all my screen real estate only showing one thing at a time?
Cool. Don't use "full screen apps." However, they make a lot of sense in a few places. Paired with Spaces I'm looking forward to this when working on my laptop without an external monitor. Also, on a multimonitor setup it makes a lot of sense.
I hate the idea of getting programs through the app store on the Mac, I refuse to do that. I hate all the gesture crap going on, sure it's fine for laptop users, but it's of no use to me on my mac pro.
Again, don't do any of it. I've been using Steam for my games on the PC basically since CounterStrike: Condition Zero was released. It's awesome. I was thrilled with the AppStore for similar reasons. It's just convenient. However, it's not the only distribution method available for software so its existence doesn't impede you.
I also use my trackpad when using my computer like a desktop and love having my Expos� gestures there.
I think all this is just a dumbing down of what is an amazing OS.
What's being dumbed down exactly? Ease of use is very different than "dumbing down." Workflows that aren't what one particular individual likes are not "dumb." There are plenty of UNIX fanatics that think people using anything but CLI for half their workflow are using "dumbed down" interfaces. They're wrong and they're annoying.
I don't use my mac with dual displays anything like I'd use an iPad, so why put that crap in there? I just don't like the direction they are taking OSX in general, and I doubt I will upgrade from snow leopard. To me this is very sad news, the day OSX and iOS merge is the day the mac dies.
Launchpad is, in my opinion, the lamest and most unnecessary addition to Lion. However, it's so minor that I don't care. I know some people will really like it. I am not personally offended by the inclusion of a feature I don't use or care about either.
The vast majority of people using computers are not techies, pros or developers. They're people like my parents. As a developer, I'm generally more excited about a new release of XCode than I am about OS X because overall, it's going to affect what I do far more than the OS will.
To me this is very sad news, the day OSX and iOS merge is the day the mac dies.
If they merge in the sense that the Mac becomes as locked down as an iPhone, I agree that that's it on Macs and even if they don't die in the market from Apple's would be hubris I'll be leaving Apple for something else. Thankfully, this will only occur if most of Apple's leadership is replaced with an army of complete morons.
Really, my point is this: you don't have to like these features. However, that doesn't mean they're not useful. It doesn't mean that they're "dumbed down." It doesn't mean "pros" won't like them. It doesn't mean people who like them don't use their computer as a "real computer" and instead treat it as a "toy." It means you don't like them.
I use my computer as a "real computer" and I like virtually every change I've seen. I wish people wouldn't generalize so broadly and presume that because certain additions aren't something that they use that it has nothing to do with "real work."
I LOATH the whole idea of merging OSX and iOS, they shouldn't even be related.
Why shouldn't they be related? Borrowing concepts and sharing library isn't the same as being merged. The only people who honestly believe the OSes are being merged into one are the paranoid people on this forum.
I hate how they are ruining expose, I really don't want my stuff groups by app, I want to see every window like it is now.
Unless I'm missing something, Mission Control is added in addition to Expos� as it is now. The old functionality will still be there. As for it being "ruined," a couple of days before the Lion preview the graphic artist I work with most was describing changes he wished they'd make to Expos� and we were laughing together a few days later when we watched the preview and boom, there it was. Incidentally, he makes his living off what he does with his "real" computer.
I have no use for "full screen" apps, why would I waste all my screen real estate only showing one thing at a time?
Cool. Don't use "full screen apps." However, they make a lot of sense in a few places. Paired with Spaces I'm looking forward to this when working on my laptop without an external monitor. Also, on a multimonitor setup it makes a lot of sense.
I hate the idea of getting programs through the app store on the Mac, I refuse to do that. I hate all the gesture crap going on, sure it's fine for laptop users, but it's of no use to me on my mac pro.
Again, don't do any of it. I've been using Steam for my games on the PC basically since CounterStrike: Condition Zero was released. It's awesome. I was thrilled with the AppStore for similar reasons. It's just convenient. However, it's not the only distribution method available for software so its existence doesn't impede you.
I also use my trackpad when using my computer like a desktop and love having my Expos� gestures there.
I think all this is just a dumbing down of what is an amazing OS.
What's being dumbed down exactly? Ease of use is very different than "dumbing down." Workflows that aren't what one particular individual likes are not "dumb." There are plenty of UNIX fanatics that think people using anything but CLI for half their workflow are using "dumbed down" interfaces. They're wrong and they're annoying.
I don't use my mac with dual displays anything like I'd use an iPad, so why put that crap in there? I just don't like the direction they are taking OSX in general, and I doubt I will upgrade from snow leopard. To me this is very sad news, the day OSX and iOS merge is the day the mac dies.
Launchpad is, in my opinion, the lamest and most unnecessary addition to Lion. However, it's so minor that I don't care. I know some people will really like it. I am not personally offended by the inclusion of a feature I don't use or care about either.
The vast majority of people using computers are not techies, pros or developers. They're people like my parents. As a developer, I'm generally more excited about a new release of XCode than I am about OS X because overall, it's going to affect what I do far more than the OS will.
To me this is very sad news, the day OSX and iOS merge is the day the mac dies.
If they merge in the sense that the Mac becomes as locked down as an iPhone, I agree that that's it on Macs and even if they don't die in the market from Apple's would be hubris I'll be leaving Apple for something else. Thankfully, this will only occur if most of Apple's leadership is replaced with an army of complete morons.
Really, my point is this: you don't have to like these features. However, that doesn't mean they're not useful. It doesn't mean that they're "dumbed down." It doesn't mean "pros" won't like them. It doesn't mean people who like them don't use their computer as a "real computer" and instead treat it as a "toy." It means you don't like them.
Dont Hurt Me
Jul 14, 02:40 PM
I hope this is just smoke and mirrors for a brand new enclosure that brings back some coolness,style, and great looks. There shouldnt be any reason a new pro Mac cant hold more then 1 optical drive? My 2 yr old Aurora can hold 4. The G5 Powermacs didnt use space very well if you ask me, Im sure Jobs will have a all new enclosure otherwise it will be a ho humm WWDC.
Iconoclysm
Apr 19, 08:34 PM
Well Rovio (Angry Birds) thinks otherwise:
http://www.insidemobileapps.com/2011/03/13/angry-birds-android-ios/
"The company said in December that it expected to make $1 million per month from Android by the end of 2010. (...) Now that the app has seen about 100 million installs across all platforms, Rovio is not getting the same initial bump in paid download revenue from Apple�s app store. On Android, the company doesn�t offer paid Angry Birds apps, but sees recurring revenue from advertising."
So they make more money with their free Android version than they do with the paid iOS version.
Actually, that article does not say they make more money - they say that the two are making about the same money RIGHT NOW. After the initial amount that they made from Apple, when revenues were much higher.
http://www.insidemobileapps.com/2011/03/13/angry-birds-android-ios/
"The company said in December that it expected to make $1 million per month from Android by the end of 2010. (...) Now that the app has seen about 100 million installs across all platforms, Rovio is not getting the same initial bump in paid download revenue from Apple�s app store. On Android, the company doesn�t offer paid Angry Birds apps, but sees recurring revenue from advertising."
So they make more money with their free Android version than they do with the paid iOS version.
Actually, that article does not say they make more money - they say that the two are making about the same money RIGHT NOW. After the initial amount that they made from Apple, when revenues were much higher.
rdowns
Apr 28, 05:06 PM
Surely the comb-over is enough?
One would think.
http://www.pollsb.com/photos/o/35182-donald_trump_comb_over.jpg
One would think.
http://www.pollsb.com/photos/o/35182-donald_trump_comb_over.jpg
Mammoth
Jul 15, 10:14 AM
Looking at PC product offerings by ATI (http://www.ati.com/products/workstation/fireglmatrix.html), you can see that they also offer video cards with two dual-link DVI ports on a single card. You can even get this on a Radeon X1900 series card (http://www.ati.com/products/radeonx1900/radeonx1900xtx/specs.html).
I believe you are wrong (http://www.ati.com/designpartners/media/images/RX1900_Board_lg.jpg).
(Believe)
I believe you are wrong (http://www.ati.com/designpartners/media/images/RX1900_Board_lg.jpg).
(Believe)
teme
Jul 20, 09:00 AM
All these rumors are making it so hard to decide when to get a new computer... my desktop and laptop are both about five years old. Though I don't have an urgent need to get a new ones, something new would surely be nice and useful.
At first I was waiting for a portable with Merom, but now I'm interested in portable with Santa Rosa platform and Merom... and that's not available until March 2007. For desktop I was waiting for Conroe, but it all depends how Apple is gonna use that chip. If they release a minitower (which I'm hoping for), I'm not sure would I get it right now or some months later (if Kentsfield is going to be released this year).
At first I was waiting for a portable with Merom, but now I'm interested in portable with Santa Rosa platform and Merom... and that's not available until March 2007. For desktop I was waiting for Conroe, but it all depends how Apple is gonna use that chip. If they release a minitower (which I'm hoping for), I'm not sure would I get it right now or some months later (if Kentsfield is going to be released this year).
-aggie-
Jun 22, 08:08 AM
I'm tired of wading through all these posts. I didn't see it mentioned, but does anyone know if the Shack is carrying the 32GB iPhone 4?
PeterQVenkman
Apr 27, 09:06 AM
Because they hoped people will grow up and educate themselfs. That never happened obviously.
Obviously. ;)
Obviously. ;)
NJRonbo
Jun 14, 09:26 AM
Just returned from Radio Shack.
I turned in my 32GB 3GS (with all accessories)
which was in almost excellent condition except
for a chip and a scratch and received a $247 credit.
They handed my SIMM card back to me so essentially
the phone is rendered useless.
That falls between what their website pays for
a pristine phone ($301) and a moderate wear ($226).
So, not bad, a $247 credit off of iPhone 4.
Radio Shack is taking preorders starting Thursday.
Essentially, they special order the phone for you.
That pretty much guarantees you a phone on opening day.
All you need to do is leave a $50 deposit when ordering.
They are not certain if they will have the phone
accessories or not.
I turned in my 32GB 3GS (with all accessories)
which was in almost excellent condition except
for a chip and a scratch and received a $247 credit.
They handed my SIMM card back to me so essentially
the phone is rendered useless.
That falls between what their website pays for
a pristine phone ($301) and a moderate wear ($226).
So, not bad, a $247 credit off of iPhone 4.
Radio Shack is taking preorders starting Thursday.
Essentially, they special order the phone for you.
That pretty much guarantees you a phone on opening day.
All you need to do is leave a $50 deposit when ordering.
They are not certain if they will have the phone
accessories or not.
Gem�tlichkeit
Apr 25, 01:45 PM
Pathetic.
Multimedia
Jul 28, 06:00 PM
I'll chime in and try to help alleviate your quandary. I would take it back. You've got a narrow window of opportunity to take it back, and we're just a few days away from an event that will likely harold the release of a new iMac. Even if you wanted to keep this model, if you take it back and then buy it after the release of the new one, you'll likely be able to get it at a fairly discounted price. So, that's what you have to weigh against having a computer to play with for the next couple of weeks...Point. You will be able to repurchase as refurbished - which you could have done already BTW - for the same as what you will get back. Refurbished is same as new with new warranty but lower price. Core 2 Duo iMac may be an entirely new design. It's not necessarily going to be just a tweak. I wouldn't risk keeping the one you bought.
We're not saying it will be out after WWDC. We're saying it is DUE by September.
We're not saying it will be out after WWDC. We're saying it is DUE by September.
portishead
Apr 11, 08:16 PM
They are abandoning it. I know quite a few FCP editors who have switched to Avid MC5 or Premiere Pro.
We are large facility with about 10-12 full time FCP editors and we will probably switch to Avid MC5 unless Apple provides *needed* features for the future.
I'd there's a general mood of 'Apple is abandoning FCP' in the post community and facilities/users are setting up their exit strategies.
And its a strategy. Buying into new software is expensive and time consuming.
Overreact much? FCP hasn't even been announced and your company is already talking about jumping ship? I call b.s. I'm in LA and I haven't heard anyone talking about switching anything. What needed features do you need that don't already exist?
We are large facility with about 10-12 full time FCP editors and we will probably switch to Avid MC5 unless Apple provides *needed* features for the future.
I'd there's a general mood of 'Apple is abandoning FCP' in the post community and facilities/users are setting up their exit strategies.
And its a strategy. Buying into new software is expensive and time consuming.
Overreact much? FCP hasn't even been announced and your company is already talking about jumping ship? I call b.s. I'm in LA and I haven't heard anyone talking about switching anything. What needed features do you need that don't already exist?
Tomaz
Aug 7, 05:46 PM
ok, to say something good about this preview: ichat looks great! Really looking forward to that! :)
4God
Jul 27, 10:00 AM
My credit card is melting just thinking about WWDC. :D
manu chao
Aug 27, 05:31 AM
You're screwing up, intel. We don't want 300 trillion transistors on a 1 nm die. We want longer battery life. Idiots.
Don't blame Intel, blame Apple for not using the ULV versions of the Core Duo chips. There are other manufacturers which use them (otherwise it would not make much sense for Intel to offer them).
However, the battery life of these machines is maybe in the order of six hours only, for once because the screen, HD etc. still need the same amount of power. Making the screen smaller, using Intel graphics, maybe even a 1.8" HD, you can reduce power consumption further, most often manufacturers also reduce battery size at the same time to make the laptops lightweight, preventing you to see battery life numbers of ten hours.
Moreover, reports about machines using the ULV versions (and sometimes 1.8" HDs) do complain about the performance.
Don't blame Intel, blame Apple for not using the ULV versions of the Core Duo chips. There are other manufacturers which use them (otherwise it would not make much sense for Intel to offer them).
However, the battery life of these machines is maybe in the order of six hours only, for once because the screen, HD etc. still need the same amount of power. Making the screen smaller, using Intel graphics, maybe even a 1.8" HD, you can reduce power consumption further, most often manufacturers also reduce battery size at the same time to make the laptops lightweight, preventing you to see battery life numbers of ten hours.
Moreover, reports about machines using the ULV versions (and sometimes 1.8" HDs) do complain about the performance.
manu chao
Jul 20, 06:14 PM
Definitely need 8 cores me.
One for running whatever program I'm working on.
One for running the OS X interface, with Core Image, and bells and whistles and brass knobs and shiny candy.
One for running Azerus or LimeWire or one of these Bittorrent clients that all seem to be in Java on the mac, and all slow my machine to a crawl..
One for running Firefox and rendering these java / flash adverts that seem to slow my machine to a crawl.
One for doing the video rendering that still slows my machine to a crawl for hours and hours.
One for running the Windows XP virtualisation machine in a window on my desktop that seemed to slow my machine to a crawl last time I tried it.
One for running whatever program I'm working on.
One for running the OS X interface, with Core Image, and bells and whistles and brass knobs and shiny candy.
One for running Azerus or LimeWire or one of these Bittorrent clients that all seem to be in Java on the mac, and all slow my machine to a crawl..
One for running Firefox and rendering these java / flash adverts that seem to slow my machine to a crawl.
One for doing the video rendering that still slows my machine to a crawl for hours and hours.
One for running the Windows XP virtualisation machine in a window on my desktop that seemed to slow my machine to a crawl last time I tried it.
raymondso
Sep 19, 09:51 AM
I used to think that until I replaced my 12" Thinkpad with a (budget) 15" Thinkpad. A 15" laptop is obviously a lot bigger, possibly heavier and definetly more difficult to carry around everywhere. I'll never buy a 15" laptop again.
It depends on how you will be using it, but one good option that works for me is to go for a 13" so its more portable then get a cheap 17"/19" TFT monitor for home and use it to extend the desktop. Forget Merom, I don't know how I survived for so long without an extended desktop.
An extra 17"s really does change your life!
totally agree
Currently i'm using a 12.1" notebook(PC) with a 19" desktop LCD for photo editing :p
It depends on how you will be using it, but one good option that works for me is to go for a 13" so its more portable then get a cheap 17"/19" TFT monitor for home and use it to extend the desktop. Forget Merom, I don't know how I survived for so long without an extended desktop.
An extra 17"s really does change your life!
totally agree
Currently i'm using a 12.1" notebook(PC) with a 19" desktop LCD for photo editing :p
ATD
Sep 13, 03:20 PM
A lot of 3d programs will use as many cores as are available when rendering.
And I would say that the next versions of many programs will be better suited for multiple core processors.* They are way too common for software developers to ignore them any longer.
Yep. Not all of the software I use taps all the cores but the 3D renders I do shallow every inch of the CPUs. I have Maya with Mental Ray hooked to 2 computers, a quad and a dual. When I hit render the CPU usage hits 100% on all 6 processors. While having all these processors working is great I have noticed that my quad has lots of pauses in the finder doing simple things, even if nothing is running. Everyone else I know that has a quad has the same issue. I have to believe that there is a trade off for having all these processors, it seems they trip over each other on the small stuff. I hope the next version of OSX will take a look at this, in light of the fact we will be jumping to 8 or more processors.
And I would say that the next versions of many programs will be better suited for multiple core processors.* They are way too common for software developers to ignore them any longer.
Yep. Not all of the software I use taps all the cores but the 3D renders I do shallow every inch of the CPUs. I have Maya with Mental Ray hooked to 2 computers, a quad and a dual. When I hit render the CPU usage hits 100% on all 6 processors. While having all these processors working is great I have noticed that my quad has lots of pauses in the finder doing simple things, even if nothing is running. Everyone else I know that has a quad has the same issue. I have to believe that there is a trade off for having all these processors, it seems they trip over each other on the small stuff. I hope the next version of OSX will take a look at this, in light of the fact we will be jumping to 8 or more processors.
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